Welcome![Sign In][Sign Up]
Location:
Search - game 3d

Search list

[OpenGL programfocus.on.3D.terrain

Description: 国外著名的游戏编程书籍及其附带源码,教您如何详细的设置光照和纹理来渲染整个地形。值得借鉴-Game Programming famous book and its accompanying source code to teach you how to set up a detailed rendering light and texture to the whole terrain. Be used for reference
Platform: | Size: 17757184 | Author: 乖乖 | Hits:

[Game Programgame(vc)

Description: 我毕业设计做的一款3D游戏,看看,如果在此基础上继续开发,绝对比《仙剑》还要好的-I graduated from design to do a 3D game to see if on this basis to continue the development of an absolute than " 仙剑" still good
Platform: | Size: 14892032 | Author: 李彤惠 | Hits:

[Game Program3D

Description: 游戏界的大牛人终于放出了 Q3 的源代码,。希望对有志于 3D game 的朋友带来更多帮助-Daniudi game industry finally release the Q3 source code. I hope 3D game for those who want to bring more friends to help
Platform: | Size: 5384192 | Author: niejiyong | Hits:

[Game ProgramHalfLifeGame

Description: A few years ago I became interested in first person shooter games and in particular how the world levels are created and rendered in real time. At the same time I found myself in between jobs and so I embarked on an effort to learn about 3D rendering with the goal of creating my own 3D rendering engine. Since I am a developer and not an artist I didn’t have the skills to create my own models, levels, and textures. So I decided to attempt to write a rendering engine that would render existing game levels. I mainly used information and articles I found on the web about Quake 2, Half Life, WAD and BSP files. In particular I found the Michael Abrash articles that he wrote for Dr. Dobbs magazine while working at Id to be very illuminating.-A few years ago I became interested in first person shooter games and in particular how the world levels are created and rendered in real time. At the same time I found myself in between jobs and so I embarked on an effort to learn about 3D rendering with the goal of creating my own 3D rendering engine. Since I am a developer and not an artist I didn’t have the skills to create my own models, levels, and textures. So I decided to attempt to write a rendering engine that would render existing game levels. I mainly used information and articles I found on the web about Quake 2, Half Life, WAD and BSP files. In particular I found the Michael Abrash articles that he wrote for Dr. Dobbs magazine while working at Id to be very illuminating.
Platform: | Size: 207872 | Author: vddh vddh | Hits:

[GDI-Bitmapload_the_source

Description: 3D游戏用来加载鼠标的一个源代码,方法有很多种我这只是其中的一种,但也是常用的。-3D game to load the source code of a mouse, I There are many ways this is only one of them, but it is also commonly used.
Platform: | Size: 3787776 | Author: 黄玉石 | Hits:

[Windows Develop3D_game_demo(VC)

Description: 3D界面游戏,点击鼠标可发射不同颜色的圆环,伴随着发射声音,圆环沿着鼠标方向快速飞行,当遇到障碍物时,会按照反射方向飞行。可移动鼠标来确定3D空间物景发射的角度,游戏场景清晰,感觉像玩网游一样,身临其境~~···试试看哦,-3D game interface, click the mouse to launch the ring in different colors, along with the launch of the voice of the mouse along the circle direction of rapid flight, when faced with obstacles when flying in accordance with the direction of reflection. Can move the mouse to determine the 3D space objects launched King' s point of view, clear the game scenes, I feel like playing online games, like feeling ~~··· give it a try Oh, Hei hei
Platform: | Size: 7002112 | Author: xiaoxu | Hits:

[Windows DevelopFPSDemo

Description: J2ME 3D游戏第一人称射击是一个学习手机3D游戏编程得好资料-J2ME about 3D shoot game
Platform: | Size: 385024 | Author: 谢本居 | Hits:

[Windows Develop3D.Game.Programming.All.In.One

Description: 这本书是另一本——游戏编程大全的姊妹篇,3D游戏编程大全,着重介绍3D游戏编程用到得技术、知识和3D游戏引擎的编写知识,是学习3D游戏制作,3D游戏引擎制作必备之书。-This book is the second one- the Guinness姊妹篇Game Programming, 3D Game Programming Book, focuses on using a 3D game programming technology, knowledge and the preparation of 3D game engine knowledge, is to learn from the production of 3D games, 3D game engine produced a book indispensable.
Platform: | Size: 12094464 | Author: donghang | Hits:

[Windows DevelopD3dGraphicsAndAnimationProgrammingSourceCode

Description: directx+3d图形与动画程序设计源码,非常适合3d的游戏制作人员,还有学习者-directx+3 d graphics and animation programming source, very suitable for game 3d production staff, as well as learners
Platform: | Size: 14530560 | Author: wuyouyin | Hits:

[Game Program3dgame

Description: 用VC++编写的几款简单的3d游戏源代码! OpenGl 设计游戏 3D模型 动画模型 碰撞检测 场景编辑 -Using VC++, prepared by several simple games 3d source code! OpenGl game 3D model of the design model collision detection animation scene editor
Platform: | Size: 8238080 | Author: sss | Hits:

[3D Graphicd3dshubiaojianxuan

Description: 3D游戏开发 鼠标拣选部分 DirectX编程-3D game development part of the mouse to select DirectX programming
Platform: | Size: 167936 | Author: 小雨 | Hits:

[Game Engine3D.Game.Engine.Programming

Description: 此书是经典的游戏引擎设计书,这个版本的比较小-This book is a classic game engine design book, this version of the relatively small
Platform: | Size: 4889600 | Author: liuyh | Hits:

[Game Engine3D.Game.Engine.Architecture

Description: 非常经典的一本3D引擎开发方面的书,作者写书时是基于他自己开发的wildmagic引擎,非常具有实用性-Is a classic 3D engine in the development of the book, the author is writing a book based on his own wildmagic development engine, very practical
Platform: | Size: 3471360 | Author: 王晓军 | Hits:

[Shot Gamegame_kkrieger_95k

Description: 95k的游戏,3D画面,射击类游戏,只有看过的人才会震撼!-95k games, 3D images, shooting games!
Platform: | Size: 97280 | Author: renpy | Hits:

[DirextXIntroduction-to-3D-Game-Programming-with-DirectX-

Description: This book is an introduction to programming interactive 3D computer graphics using DirectX 9.0, with an emphasis on game development. It teaches you the fundamentals of Direct3D, after which you will be able to go on to learn and apply more advanced techniques. Assumingly, since you have this book in your hands, you have a rough idea of what DirectX is about. From a developer’s perspective, DirectX is a set of APIs (application programming interfaces) for developing multimedia applications on the Windows platform. In this book we are concerned with a particular DirectX subset, namely Direct3D. As the name implies, Direct3D is the API used for developing 3D applications.
Platform: | Size: 5965824 | Author: v0id995 | Hits:

[Othergame-engine-guide

Description: 关于游戏2d/3d/2.5d引擎概念的教程,据说是泄露版-2d/3d/2.5d the concept of the game engine tutorials, reportedly leaked version
Platform: | Size: 23308288 | Author: 木马斗士 | Hits:

[Delphi VCLdelphitanchishe

Description: delphi编的贪吃蛇游戏,3d的,很有视觉震撼力,也适合学习之用,有源码-delphi compiled Snake game, 3d, very visually shocking, but also suitable for learning, there are source code
Platform: | Size: 266240 | Author: fcit | Hits:

[Other Games3D

Description: sample of pacman classic game
Platform: | Size: 141312 | Author: hamed | Hits:

[Windows DevelopPackt.-.3D.Game.Development.with.Microsoft.Silver

Description: A practical guide to creating real-time responsive online 3D games in SilverLight 3 using C#, XBAP, WPF, XAML, Balder, and Farseer Physics Engine.
Platform: | Size: 10977280 | Author: szedlacsek | Hits:

[3D GraphicShaders.for.Game.Programmers.and.Artists

Description: 这本书的重点就是shader-渲染,在3D游戏开发过程中,渲染是一个难点,也是一个重点,本书就是详细介绍如何渲染的书籍,从入门到高级。-the book is written for anybody who has some interest in the topic.Because the topics and techniques covered throughout this book are so varied,it is bound to be ofinterest to everybody from hobbyist programmers to professional shader developers.
Platform: | Size: 6789120 | Author: grape | Hits:
« 1 2 3 4 5 67 8 9 10 11 ... 50 »

CodeBus www.codebus.net